#include <Proactor.hpp>
|
| virtual | ~Proactor ()=default |
| |
| virtual void | run_once (int timeout_ms)=0 |
| |
| virtual void | async_read (socket_t fd, void *buffer, size_t size, std::function< void(ssize_t bytes_read)> callback)=0 |
| |
| virtual void | async_write (socket_t fd, const void *buffer, size_t size, std::function< void(ssize_t bytes_written)> callback)=0 |
| |
| virtual void | async_wait_read (socket_t fd, std::function< void()> callback)=0 |
| |
| virtual void | async_wait_write (socket_t fd, std::function< void()> callback)=0 |
| |
| virtual void | async_sendfile (socket_t out_fd, int in_fd, off_t offset, size_t count, std::function< void(ssize_t bytes_written)> callback)=0 |
| |
| virtual void | async_accept (socket_t fd, std::function< void(socket_t new_fd, sockaddr_in addr)> callback)=0 |
| |
| virtual void | async_connect (socket_t fd, const sockaddr_in &addr, std::function< void(int status)> callback)=0 |
| |
| virtual void | remove (socket_t fd)=0 |
| |
◆ ~Proactor()
| virtual network::Proactor::~Proactor |
( |
| ) |
|
|
virtualdefault |
◆ async_accept()
| virtual void network::Proactor::async_accept |
( |
socket_t |
fd, |
|
|
std::function< void(socket_t new_fd, sockaddr_in addr)> |
callback |
|
) |
| |
|
pure virtual |
◆ async_connect()
| virtual void network::Proactor::async_connect |
( |
socket_t |
fd, |
|
|
const sockaddr_in & |
addr, |
|
|
std::function< void(int status)> |
callback |
|
) |
| |
|
pure virtual |
◆ async_read()
| virtual void network::Proactor::async_read |
( |
socket_t |
fd, |
|
|
void * |
buffer, |
|
|
size_t |
size, |
|
|
std::function< void(ssize_t bytes_read)> |
callback |
|
) |
| |
|
pure virtual |
◆ async_sendfile()
| virtual void network::Proactor::async_sendfile |
( |
socket_t |
out_fd, |
|
|
int |
in_fd, |
|
|
off_t |
offset, |
|
|
size_t |
count, |
|
|
std::function< void(ssize_t bytes_written)> |
callback |
|
) |
| |
|
pure virtual |
◆ async_wait_read()
| virtual void network::Proactor::async_wait_read |
( |
socket_t |
fd, |
|
|
std::function< void()> |
callback |
|
) |
| |
|
pure virtual |
◆ async_wait_write()
| virtual void network::Proactor::async_wait_write |
( |
socket_t |
fd, |
|
|
std::function< void()> |
callback |
|
) |
| |
|
pure virtual |
◆ async_write()
| virtual void network::Proactor::async_write |
( |
socket_t |
fd, |
|
|
const void * |
buffer, |
|
|
size_t |
size, |
|
|
std::function< void(ssize_t bytes_written)> |
callback |
|
) |
| |
|
pure virtual |
◆ remove()
| virtual void network::Proactor::remove |
( |
socket_t |
fd | ) |
|
|
pure virtual |
◆ run_once()
| virtual void network::Proactor::run_once |
( |
int |
timeout_ms | ) |
|
|
pure virtual |
The documentation for this class was generated from the following file: